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Betting on Football – Pleaser Bets

In the late 1990’s the Stardust Casino in Las Vegas, Nevada introduced a unique wagering ticket for football betting called “Ultimate Challenge”. Bettors purchasing a ticket (card) would choose a side from four college football games, and if they beat the point spread by 8 points or more in all selections they’d be paid 60 to 1. In 2003 the now defunct online sportsbook Bet Jamaica introduced the same type of wager for NFL football calling them pleasers. This ended up being the name that stuck and today NFL pleasers are one of the many types of football wagers available online and are offered in 2-6 team formats.

Where to Bet Pleasers Online

At Heritage Sports you will find the greatest selection of bets in the industry, NFL pleasers use a six-point base and carry the following fixed odds payouts:

 

2          5 to 1

3          13 to 1

4          40 to 1

5          100 to 1

6          250 to 1

 

To make sure it’s understood: a pleaser is basically the opposite of a teaser bet. For example, if the Rams are -6 and the Jets are +3 and you take them in a Pleaser you would then have the Rams -12 and the Jets -3.

In the case of a tie the wager size reduces, for example a win/win/push will pay the same as a 2-team pleaser, or in two team pleasers win/push is a push, where loss/push is a loss.

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Are Pleasers Sucker Bets?

For the most part the answer to this question is yes, however to show why let’s take a look at the actual odd we’re getting per team in a pleaser bet. Starting with 2-team 6-point at +600 we first calculate the implied probability of +600. To do this we need to use the formula risk/return=implied probability. To note: return is stake+win, so… when staking $100 @ +600 the wager is $100 to win $600, therefore the return is $700 and the math here is 100/700= 0.142857.

What this tells us is in order to average break even at +600 we need both teams to win 14.2857% of the time.

To see how often we need each individual team to win (in order to achieve this 14.29% break even rate) we take the square root of 0.142857 which is 0.3780. This tells us if each individual team wins 37.80% of the time we’ll achieve our overall required break even rate of 14.29%.

Perhaps the first clue pleasers are a sucker bet comes in the fact the more teams added the worse the odds become. However the bigger indication: let’s look at the example of pleasing an underdog +4.5 to -1.5. Here we’re getting between +159.17 to +164.55 on this selection depending if we put them in a 2-team, 3-team, 4-team, 5-team or 6-team pleaser.

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